Cosmic horror, heists, courtly intrigue — different rules, same boss fight: getting five adults in the same room. TableLock schedules any tabletop RPG with personal links, quorum tracking, and one decisive Lock in button. Free for your table.
TableLock schedules people, not rules. Whether your table is investigating Innsmouth, planning a score in Duskwall, or arguing about initiative in a system you kickstarted three years ago, the flow is identical: the GM proposes dates, every player gets a personal secret link, one tap marks them in. No accounts, no app to install, nothing for your most technophobic player to break.
The quorum bar is the quiet hero for non-D&D tables. Horror one-shots might need everyone; a West Marches-style game might run with any three. You set the threshold, and the moment enough players are green, TableLock tells you it's time to lock in. Locked sessions push to Google, Outlook, and Apple calendars in one click, and a Discord webhook can make the announcement for you.
And because every table has that one player: attendance streaks. Showing up builds a visible streak; flaking resets it. It's the closest thing to a sanity meter for your schedule.
The free tier covers a full campaign — up to 12 players, availability, quorum, lock-in, streaks, calendar export. The Hero tier ($4/mo) adds unlimited campaigns for the forever-GM juggling a Monday Cthulhu table and a Saturday Blades crew, recurring dates ("every other Friday" in one click), and Discord notifications. It also handles board game night, wargaming clubs, and any group that schedules like an adventuring party.
Looking for something specific? See D&D session scheduling or Pathfinder scheduling.
Propose specific dates instead of asking "when is everyone free?", let players answer in one tap, define a quorum so the game runs even when one person can't make it, and make the chosen date official with calendar invites. TableLock automates that whole loop for free.
Does it work for one-shots and short campaigns?Yes. Propose a handful of candidate dates, watch the availability roll in, and lock the first one that works. Once played, mark it done — streaks track who showed up, which matters even for anthology-style tables with rotating GMs.
Is TableLock tied to D&D?No — it schedules people, not rules. Call of Cthulhu, Blades in the Dark, Vampire, Shadowrun, Mothership, PbtA games, wargaming nights, and board game groups all use the same flow: personal links, quorum, lock-in.